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[Ordi.] FS-UAE (Instable) v2.7.8 DEV

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FS-UAE est un émulateur multi-plateformes (sur Linux , Mac OsX et Windows) reprenant les travaux de WinUAE/E-UAE/PUAE en mettant l'accent sur l'émulation des jeux sur lecteur de disquette et CD-Rom. A noter que cette version propose un launcher dédié. Il s'agit de la version en cours de développement.   Changes in FS-UAE Launcher 2.7.8dev: - You can add custom config on startup (–config:key=value). Especially useful when auto-launching games and you want to override config. - You can start with custom settings (–settings:key=value). Note that the changed settings will be permanent / saved. - Make distinction between Amiga device type and host device more explicit. - Made launch dialog non-modal. - Net play feature is enabled by default. - Moved net play UI into a separate window. - Clear search field when changing game/config list in dropdown. - All .sqlite databases moved into Data/Databases. - Some user interface adjustments. - Quite a bit of code cleanup and some restructuring.   Changes in FS-UAE Arcade 2.7.8dev: - Open FS-UAE Arcade as a maximized borderless window as default for now. - Idle (stop rendering) when animations are done. - Do not process joystick input in the background while running FS-UAE (Fixes problem where Arcade has disappeared when quitting FS-UAE). - Do not run needless render loop in the background while running FS-UAE (Also fixes FS-UAE performance issue when running via Arcade). - Alt+Return (Cmd+Return) can be used to toggle fullscreen, Alt+Q (Cmd+Q) to quit. - Delay loading GL widget until window has been shown. - Delay loading of PyOpenGL functions until first time needed. - Possibly fixes black screen for some ATI users on Windows. - Cleanup in the code base, removed some unused code. - Updated PyOpenGL to 3.1.0.   Site Officiel En savoir plus...

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