Play! est une tentative de créer un émulateur PlayStation 2 sous Windows. Il est actuellement écrit en C / C + + et utilise un système de mise en cache / de recompilation d'instruction pour obtenir de meilleures performances tout en émulant le CPU.
L'émulateur peut faire fonctionner quelques jeux, mais très moyennement dans la plupart des cas. L'objectif de l'auteur est d'atteindre un niveau de qualité qui permettra à quiconque de jouer son jeu favori PlayStation 2 sur son PC.
- Slightly changed the way video output of Snowblind games is handled to fix video issues with some games (ie.: Dragon Quest 8, Resident Evil 4).
- Interlaced output is now handled at presentation phase. This fixes issues with some games (ie.: Dark Cloud) but reduces the video quality of the games that use interlaced video. This is temporary till high resolution video output is implemented.
- Improved accuracy of some blending modes (ie.: Half Life's light mapping).
- Minor compatibility fixes (ie.: Shadow of the Colossus now shows something, but still doesn't go past loading screen).
- [Android] Fixed issue preventing games (ie.: Persona 4) from showing something on some Adreno 3xx devices.
- [Android] Downgraded target SDK to android-22 to prevent issues running on Android 6 (Permissions were not handled properly).
- [Android & iOS] AArch64 (ARM64) support. Gives up to 25% speed increase on devices supporting this architecture.
- Unified OpenGL rendering backend (same on desktop and mobile).
- Compatibility fixes (True Crime: LA now boots, still unplayable).
- [iOS] Fixed issues with 64-bits file stream offsets that were preventing some games from booting (Resident Evil 4, Persona 4 and maybe others).
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