bsnes-plus (ou bsnes+) est un fork de bsnes (basé sur bsnes-classic) destiné à introduire de nouvelles fonctionnalités et améliorations, la plupart visant au débogage. Il s'agit donc d'une version améliorée de bsnes 073 ou l'on retrouve donc l'ancienne interface ainsi que les anciens menus. Plus d'informations ici.
Ajout de la version 64bits avec profil "compatibility" (rapide mais moins précis) et "accuracy" (lent mais plus précis).
Rappel des nouveautés de cette version (non GIT):
- Replaced original memory editor with a new, faster and better one [Revenant]
- Added hotkeys for breaking and stepping in the debugger (F5 through F8) [Revenant]
- Added new "Sound Viewer" window to tools menu [Revenant]
- Removed "enable" checkbox from breakpoints, now enabled by R/W/X setting [Revenant]
- Re-enabled quickload/save menus [Revenant]
- Frame count added to CPU/SA1 traces [Revenant]
- Fixed cycle timing issue introduced by debugger in previous release [Revenant]
- Slightly improved SPC700, SA1 and SuperFX disassembly [Revenant]
- Fixed MMIO mapping on SA1 bus (fixes crash with Marvelous and possibly others) [AWJ]
- Various emulation, build, and other improvements [AWJ]
- Backported various OpenGL, Direct3D, and rawinput fixes from bsnes 081+ [mziab]
- Fixed potential GUI deadlock when Windows system menu is opened [Revenant]
- Improved BPS/UPS/IPS soft patching support [mziab, Revenant]
- snesreader no longer advertises RAR support that it doesn't actually have [mziab]
- Backport newer File Extractor from VBA-M. LZMA2-compressed 7zip archives work now [mziab]
- Various build fixes, mostly for clang / Mac OS [Optiroc, AWJ]
- Nicer OSX app bundle (custom icon and retina support enabled) [Optiroc]
Cette version est compatible avec le pack de shaders disponible ici.
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