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[Consoles portables] mGBA v0.2.1

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Un émulateur de GameBoy Advance écrit en langage C par Jeffrey Pfau (endrift) et basé (sensiblement) sur GBA.js et qui a comme objectif d'être un émulateur de haute qualité. Disponible pour Windows (Vista et +), Linux et Mac OSX. Les changements sont:   Bugfixes: All: Fix sanitize-deb script not cleaning up after itself All: Fix dependencies for libavcodec on Debian-derived platforms ARM7: Handle writeback for PC in addressing modes 2 and 3 ARM7: Make illegal instruction decoding consistent between ARM and Thumb ARM7: Fix ARM multiply instructions when PC is a destination register Debugger: Fix use-after-free in breakpoint clearing code Debugger: Fix boundary conditions in tab completion GBA: Fix timers not updating timing when writing to only the reload register GBA: Fix rewind boundary conditions GBA: Add initial I/O register settings for background matrix registers GBA: Fix hang when loading a savestate if sync to video is enabled GBA: Handle out-of-bounds I/O access GBA: Fix bounds-checking on EEPROM access GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio GBA BIOS: Initialize a variable that may be uninitialized in very rare cases GBA Memory: Allow SRAM to be 64kB GBA Memory: Fix 32-bit loads from unaddress cartridge space GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM GBA Video: Fix second frame mode 5 Perf: Fix race condition if a game crashes immediately on start Qt: Fix Display object leak when closing a window Qt: Fix .deb dependencies Qt: Fix “QOpenGLContext::swapBuffers() called with non-exposed window” warning Qt: Fix window not regaining focus after exiting savestate window Qt: Fix regression where video would not record if the game had already started Qt: Fix potential crash if a gamepad causes focus to change Qt: Fix controller axis querying Qt: Fix multiplayer windows opening as the wrong size Qt: Fix controllers sometimes not loading the right profile SDL: Fix boundary conditions for joystick adjustments SDL: Allocate properly sized input maps SDL: Fix potential build issues when Qt and SDL2 are in use Util: Fix resource leak in UTF-8 handling code Util: Fix a null-pointer issue when attempting to delete a key VFS: Fix resource leaks if some allocations fail Video: Fix an issue with very long filenames   Misc: GBA Memory: Soft-crash if jumping past the end of a ROM Qt: Show multiplayer numbers in window title Qt: Solar sensor can have shortcuts set   Télécharger mGBA v0.2.1 (13,5 Mo) Site Officiel En savoir plus...

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